by Jonathan Leistiko
It’s 2138 AD. You attend an exclusive academy for individuals with psychic talents. For the past two months you’ve been under consideration for admission to an elite program. Now it’s just down to you and a handful of others: The best of the best. If you pass this final test, you’ll be sent on an important mission to an outpost outside the solar system!
In this test, you will choose a sequence of four concepts, or “keys”. This specific sequence of keys is your “cypher”. You and your fellow applicants will be locked in an isolation chamber. Your mission is to use your telepathic abilities to probe the minds of your rivals to uncover the keys to their cyphers while protecting your own cypher from discovery.
Success means a promotion and adventure. Failure means another 21 sessions of Dr. Quinto’s “Meditation Under Extreme Duress” class.
Do you have what it takes?
End the game with the most status by guessing the keys to the other players ciphers while keeping your cipher’s keys as much of a mystery as possible.
On your turn, pick a player and announce what you think the four keys in their cipher are. Your target will tell you the results of your guess (described below), and how many points you scored. Add that to your status. Remember that adding a negative number to your status reduces your status.
Play passes to the left.
When someone makes a guess on your cipher:
The game ends when only one player’s cipher has not been guessed. That player gets to subtract the current Value of their cipher from 12 and add the result to their status.
The player with the highest status at the end of the game wins.
When I was about 6 or 7 years old, my parents took me to the Franklin Institute. While we were there, we played with a very early electronic game. The game would think of a four-digit number from 0000 to 9999 and you’d have to guess it. For each guess, the game would tell you how many digits were correct and how many digits were in the right position. After we left the museum, we continued to play the game in the car. The game is a lot like Mastermind, but with numbers instead of colors. This version of the game takes it to the next logical level, I believe.