Games where you don't have to think too hard or pay too much attention. The board game equivalent of Muzak.
Investigate and explore with two to four detectives and a map.
Search for specimens and toss mud on two to four paleontologists.
Remembering those matches rewards you with some strategy for two to four players.
A game of intuition and second-guessing for two players.
Poison apples, beanstalks, and circumlocution for two or more storytellers.
A fun way to pass a little time, for two players and some spare change.
Pattern placement and deduction for two to four pattern-seekers.
Deduction, role-playing, and uncomfortable probes for two or more aliens.
A game of espionage gone horribly awry for 4 players.
A no-holds barred game of monster combat where you can rip limbs from your opponents and add them to your body, making yourself more powerful.