Games that teach something.
Poison apples, beanstalks, and circumlocution for two or more storytellers.
An odd fusion of rummy and dominoes for two or more players.
A domino-stacking game for two or four players.
Build a calcareous masterpiece without noticing that you’re practicing addition with another marine polyp.
One part art, one part communication. For two or more players.
A logic game for three or more players.
I used to play Lincoln Logs like this: Build towers just to knock them down with two to four players.
Discovery, revelation, and cooperation for any number of wanderers and a library.
Mix colors with dice to capture goals from two to five players.
A quick card game of summing and limits for two to five players.