Games that reward careful attention and planning.
A customizable, non-collectible, “open source” dueling game for two gigantic, modular battle platforms and their commanders.
A dynamic, fast-paced duel for two elementalists.
A game of shifting loyalties for 4 players.
A resource gathering game for two or more players.
It’s not just the nickname of the game’s designer – it’s what you’ll do with your teeth as your carefully-laid plans get thwarted and blocked over and over again in this strategic Icehouse game for 4 players.
A combination of Concentration and Scrabble, set in a “magician’s school”. For three or four students of the mystical arts.
a somewhat cut-throat strategy game for two to five players
Tumblewords: It’s like a cross between that game where you make words with tiles and that game where you drop checkers into a vertical grid. For two wordsmiths.
Lead your jellybean and marshmallow chick army to victory against one to five of your friends in Peep War: The world’s first edible war game.
Looking for someone to shove? Strategize in Blam! with two to four elbow-room seekers.